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Divinity: Original Sin 2's Definitive Edition improves the PC's best RPG to near perfection

How do you improve on the most ambitious RPG of the decade? It’s a question that’s faced Larian Studios ever since it released Divinity: Original Sin 2 last year, and one that no doubt overshadows whatever the Belgian developer produces next. Yet Larian is not solely focused on the future, and as such, that very same question has been applied to Divinity itself. The result is Divinity: Original Sin 2 Definitive Edition: an enhanced version that further improves what is already one of the finest videogames ever made. And, as anyone who has played the original version will know, this means Larian has made a very good game indeed.  

Revised versions are not new ground for the studio. The first Divinity: Original Sin was relaunched with an ‘Enhanced Edition’, and the changes were significant: a new ending, totally rebalanced combat, additional difficulty levels, and full voice acting being chief among them. On the surface, there’s less need for Original Sin 2 to receive such an overhaul, yet the changes demonstrate Larian’s obsession with detail and pursuit of perfection. As such, 150,000 new words have been written for the game, adding to or modifying existing dialogue to expand and enhance the story. And that’s just the headline. 

Divinity Original Sin 2 Fane

Much of the new work has been applied to Arx, the city setting of the game’s concluding chapter, based on feedback that informed Larian of loose ends that needed tying up and elements further clarified. The city is where many characters see their final quests unfold, including that of Beast - the dwarven pirate attempting to prevent a Deathfog genocide orchestrated by his own monarch.



from PCGamesN https://ift.tt/2KwrjNQ

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