Gris could be the most beautiful game you'll play this year
Let's cut straight to the gushing praise: Gris is the most beautiful game I've played this year. It's an effortless, ethereal kind of beauty, courtesy of Barcelona-based Conrad Roset - an artist who takes the melancholy and majesty seen in the figurative work of Egon Schiele and flourishes it with expressive dashes of pastels. It's fragile and glorious all at once, and Gris is a game that's in service of Roset's artwork, spinning a yarn around it and taking you on an adventure through landscapes that hold that same grace.
Talking about it, actually, seems almost futile - this is a game that has to be seen to be fully admired (something acknowledged, with tongue lolling somewhere around the cheek by publisher Devolver, in the choice of a West London art gallery for the backdrop of Gris' press event). So, here's what Gris looks like.
And here's a little of it in motion - for it's in the animation, drawn by hand frame by frame, where Gris really comes alive.
from Eurogamer.net https://ift.tt/2ARqY8N
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