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158 employees affected as Capcom shuts down Dead Rising studio

Earlier today, Capcom announced that it was killing a number of untitled projects at its Vancouver studio, which had been responsible for every Dead Rising title since the second. Now, the publisher has confirmed it will shut down Capcom Vancouver entirely, affecting nearly 160 employees. In a statement circulated to various outlets, Capcom says it “has been focused on increasing the efficiency and growth of its game development operations. To support this objective, new R&D facilities and annual hiring have been underway at the Osaka headquarters. In consideration of this process, as a result of reviewing titles in development at Capcom Vancouver, Capcom has decided to cancel the development projects at this studio and will concentrate development of major titles in Japan.” The statement concludes “We appreciate the hard work and contributions of all the studio team members in creating unforgettable gameplay experiences for the Dead Rising series and Puzzle Fighter.” A Capcom rep additionally tells Kotaku that 158 employees will lose their jobs in the shutdown. A “skeleton crew” will remain in place until January 2019 to handle logistics around the closure. An additional, anonymous source says that many employees had left for EA Vancouver in recent months. That studio is currently working on an untitled Star Wars game, built in part on Visceral’s cancelled game.

from PCGamesN https://ift.tt/2xrPmJa

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