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Telltale’s The Walking Dead was almost a Left 4 Dead game

Telltale’s take on The Walking Dead was perfectly timed with the height of the franchise’s popularity, and offered such a pitch-perfect tone that it’s tough to imagine it having come out any other way. But apparently it almost was something different - pending approval from Valve, we might’ve had an episodic story based on Left 4 Dead. According to Sean Vanaman - one of the project leads on The Walking Dead: Season One - the first prototype for the game was based on the Left 4 Dead IP. The studio talked to Valve about making that a reality, but apparently that deal was never finalized. Instead, it became an adaptation of Robert Kirkman’s hit zombie comic. That original, L4D-based prototype was all text and UI, and “almost nothing” carried over to the final game, according to content programmer Carl Muckenhoupt. The prototype did feature an “active world” concept, where things continually happened in the game world around you regardless of how long you took. That idea formed the basis for the active dialog timers in The Walking Dead.

from PCGamesN https://ift.tt/2NyiSYF

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