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The Culling developer: “I don’t think battle royale gets big without streamers”

There are a lot of factors that go into a game genre becoming a success, and the game of the moment is the battle royale. Whether you call it a game mode or its own genre, battle royales are still enjoying a ton of success, and lots of developers want to get in on the action. One of the people behind The Culling, which was the first stand-alone battle royale game, says the big factor that’s gone into the popularity of battle royales is streamers. Like MOBAs several years ago, battle royales began with relatively obscure games and mods and suddenly exploded into mainstream prominence. Josh Van Veld, director of operations at The Culling studio Xaviant, says what connects the two different game types is their popularity with streamers. “Battle royale feels similar in terms of the way that the genre is exploding,” he said. “But battle royale is this really special thing, because it’s easy to learn and pick up and play, and it’s really - fundamentally - entertaining to watch.” That’s made it easier for streamers to build audiences based on playing the games.

from PCGamesN https://ift.tt/2I74FMa

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