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VR peripheral Cybershoes clears 5x its Kickstarter goal with 23 days left

October 10, 2018 Cybershoes, the footwear that allows you to run and jump in virtual reality, has already surpassed its original funding goal with 23 days remaining on the campaign.

Cybershoes is a half Heely, half slipper wearable that allows you to walk and run in virtual reality with relative ease. While treadmills and full-body harnesses have been trying to perfect freedom of movement in VR since the tech’s humble beginnings, after trying out Cybershoes for myself at Gamescom, I have to say it’s one of the most effortless and truly freeing VR peripherals out there - and one that you might actually be able to set up in your home. The VR peripheral has already surpassed its rather modest $34,537 funding goal, and is currently sat at $185,573. There's still plenty of time left for the Kickstarter campaign, too, with 23 days still on the timer before the project is officially funded - ending on November 1. The system relies on two, what I like to call, techno-slippers, which fit snugly on the underside of your shoes with a chunky strap. The slipper itself is a pretty minimal ordeal from the outside, too. The underside features one cylindrical roller - the purpose of which is to help you effortlessly glide around and to capture the motion of your feet and translate that into the game itself. Aside from a few LEDs, that’s about it. Evidently, you aren’t just left to skate around in a VR headset, so another critical part of the Cybershoes experience is a tall spinning chair or stool, one which you can just about touch the floor while sat on that also allows full 360° motion. The Cybershoes booth also opted for a bungie harness system for the HTC Vive's cable. However, with the Vive Wireless adapter now on the way, this seems like the perfect combination for at-home untethered VR - if you can stomach the wireless adapter's price tag.

from PCGamesN https://ift.tt/2PqQKDY

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