Wavedash reportedly laid off 80% of its staff with no severance pay
California-based studio Wavedash has laid of the majority of its staff, with some sources suggesting that only five of the studio’s 30 employees have remained in their roles. In a statement issued over the weekend, the company stated that “we have fallen short of our goals.” Wavedash was founded in 2015, and its first game - a platform fighter named Icons: Combat Arena - launched into Early Access as a free-to-play title earlier this year. Steamcharts suggests that the game found minimal success, with a peak player count of 856 back in July, a figure which dropped to just 135 over the past 30 days. The company’s statements says that the developers “have fallen short of our goals.” The developers reportedly knew of the company’s financial troubles, and have been working on a “definitive” version of the game “that will continue to live on, fully playable, for the community.” In closing, the studio told its departing developers that “we’re committed to doing everything we can to help as you look for new endeavours.”
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