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Making it in Unreal: behind Fractured Veil, the survival game that puts players on film

If you were to visit Fractured Veil’s website you’d instantly be transported to Maui. That’s not quite as exciting as it seems: the vehicle is autoplaying footage of the Pacific island, which shows you how it’d look in a science fiction future where experiments in teleportation have thinned the membrane between worlds, leaving it less populated but more dangerous. Yeah, this isn’t a chance to go on holiday. Sorry. Fractured Veil isn’t unusual in hosting streams on its site - that’s only wise when developing a multiplayer survival game in 2018. What’s stranger is that no players are controlling the camera. Instead, intelligent drones sweep the island looking for sights worth seeing. “I think at the moment it might be hovering over the ocean,” project lead Ryan Wiancko tells us. “It gets a bit sentimental like that.” At the time of writing, the prototype drone hovers gently above the surface of the island, taking in a parasol and a dilapidated sunchair. Were it not for the bare, post-apocalyptic earth, the scene might look like the real-life tourist destination it’s based on. It’s one of many scenes the drones will capture thanks to machine learning technology the dev team is building in Unreal Engine 4.

from PCGamesN https://ift.tt/2z452Uy

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