Blizzard says Hearthstone benefits from the expanded card game audience that competitors bring
It feels like Hearthstone has been around much longer than four years. With myriad expansions under its belt, a ton of support and a thriving eSports scene, it's had a major impact on how studios approach the card game space, both in terms of platform availability (mobile editions are pretty much assumed now by the playerbase) and overall market strategy.
But with competitors like Artifact and Magic: Arena lurking about, I wanted to get a sense as to how Hearthstone fits into the digital card game space in 2018.
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