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Far Cry: New Dawn builds better co-op from the nuclear ruins of Far Cry 5

Far Cry games are like buses of late, albeit ones that zoom off a cliff in a ball of fire: two have come along at once, or at least in quick succession. Less than a year after the arrival of the cult-killing romp through the American prairies that was Far Cry 5 we have New Dawn, a standalone sequel that takes place 17 years after ‘The Collapse’, the nuclear annihilation of Earth for which the crazed cult were preparing. You’d be forgiven for thinking that all-out war would draw a fiery line under the nefarious activities of Joseph Seed and his followers but, actually, it’s just the beginning. In the decade or so that follows the so-called ‘good’ and now canonical Far Cry 5 ending, a devastating drought makes way for a nuclear winter that irrevocably transforms the once-idyllic Hope County. Yes, New Dawn shares Far Cry 5’s setting, which might disappoint anyone who can muster up the excitement for another game in the series so soon. If you’re in that camp, the game only costs 45 euros, which is somewhere between a major expansion and a full triple-A release. Nevertheless, you may well have a morbid curiosity for what has changed across the landscape you once bounded across with Boomer the dog. Much of the environment has been lost to the ravages of time and enriched uranium. The poky church that plays host to the beginning and conclusion of the previous game is an overgrown, derelict shadow of its former self. Pylons and barns keel over and submit to the maw of the snaking vines at their feet.

from PCGamesN https://ift.tt/2E7Uo2z

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