Wargroove has broken even, so Chucklefish is “looking into” DLC
Wargroove only released at the end of last week, and I’m happy to report that that canine commander you’ve seen so much about is an extremely good boy. But while it’s still early days for the Advance Wars-style strategy game, its developer says it already has plans for DLC. That news comes via an announcement posted yesterday by the company’s CEO, Finn ‘Tiy’ Brice, outlining what’s coming to Wargroove next. Tiy says that the team has been “humbled” by the game’s “incredible launch weekend,” and that “we’ve already covered the cost of development.” With that in mind, it looks like there’s plenty more Wargroove on the horizon. In the extremely short term, that’ll manifest itself in bug fixes, while in the slightly longer term there’ll be a look at various quality-of-life changes. It’ll be easier to skip battle scenes, but more difficult to accidentally end your turn before you’ve actually completed it. On top of that, there’ll be more info around each units’ effective/vulnerable charts, which should help figure out which sprites are going to do the most damage to one another.
from PCGamesN http://bit.ly/2HS7JPM
from PCGamesN http://bit.ly/2HS7JPM
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