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Google Stadia’s cheat-proofing will make using aimbots impossible

Cheaters are an ever-present thorn in the side of online gaming, but Google aims to change all that with Stadia. Speaking to us at GDC Google vice president Phil Harrison outlined the tech’s cheat-proofing properties, enabled by the client and server being “inside the Google backbone”. Harrison expanded on Google’s keynote promise of “no cheating, no hacking”, telling us, “I think it’s a big win for gamers because so many games have been ruined by an uneven playing field.” A plethora of assistance software, most notably aimbots, exist among gamers and hack away at the fun factor of our favourite titles - as a recent Apex Legends horror story attests. “Inside Stadia the client and the server are all inside the Google backbone,” Harrison continued, “there’s no way you can interfere with that software or add an additional piece of software to what’s running inside our data centre.”

from PCGamesN https://ift.tt/2OkyyM2

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