How Spider-Man and Assassinâs Creed Odyssey made the real world your sandbox
There are games that let us fulfill our fantasies of pointing off into the distant horizon and follow our curiosity. They let us traverse, on and off the beaten track, to discover what lies just beyond our vision. Games like Skyrim or Breath of the Wild place towering mountains and monolithic structures within the gamer-explorer’s grasp and give us amazing tools to reach them, like sure-footed steeds or sweeping hang gliders.
In a fantasy world, what you can find in a game is limited only by the developers’ imagination and the technology they use to execute their designs. The challenge to create awe-inspiring sandboxes is infinitely increased, however, when those spaces of play are rooted in reality. Nonetheless, games like Spider-Man and Assassin’s Creed Odyssey take up the challenge. This year at GDC, both Insomniac and Ubisoft held talks detailing exactly what they faced in recreating real life for our sandboxes.
from Destructoid - RSS https://ift.tt/2Yn08Ny
Post a Comment