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Star Wars Jedi: Fallen Order will play like Metroid or Zelda, not Dark Souls

Star Wars Jedi: Fallen Order will play like Metroid or Zelda, not Dark Souls

EA finally lifted the lid on its latest Star Wars game Jedi: Fallen Order at the Star Wars Celebration event over the weekend, with a CGI trailer introducing us to main character Cal and showing off a lot of the game's story aspects - but no gameplay.

Rumours abounded that the game would be modelled after Dark Souls, with challenging lightsaber combat, but apparently that will not be the case. According to the game's director Stig Asmussen at Respawn - who previously worked on Sony's God of War series - Jedi Fallen Order actually takes influence from Nintendo's Metroid and Legend of Zelda games, and isn't "super punishing" like Dark Souls.

While the game will have "thoughtful combat" - as it was described during the panel reveal after the game's trailer - and will require players to identify weaknesses in opponents and "figure out what tools that you have in your skill set to best take them down", it will not be as unforgiving as a From Software title. "Players have to be able to just pick it up," Asmussen says.



from PCGamesN http://bit.ly/2IC2eDy

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