Telltale’s Stranger Things was Witcher 3 meets Night in the Woods
A former Telltale employee says the Stranger Things adaptation was going to break the uninspired nature of its recent installments. Speaking to The Verge, the source describes a game that meshed The Witcher 3 with Night in the Woods, Oxenfree, and Firewatch.
“With a new CEO, with a new engine, with a lot of other new pieces in play, we [wanted to] draw inspiration from something different, both bigger in scale and that we wanted to be more free-roam, mini-open world,” he says. “A personal story told in a more open world at a very vulnerable time in a person’s life. That awkward transition between middle school and high school between adolescence and puberty and adulthood.”
At the time of the footage leak, the studio had also put together concept art and character designs “unlike anything[…]done at Telltale”. The creepy leaked characters were apparently placeholders, with the real game akin to a high-quality animated film.
In fact, the title was so different that Telltale planned to shift its marketing strategy. It wouldn't even plan to put its name strong and center.
from PCGamesN http://bit.ly/2GAccD1
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