Infolink text ads

Powered by Blogger.

The Total War devs blew up a continent when making the Prophet and Warlock DLC

The Total War devs blew up a continent when making the Prophet and Warlock DLC

Total War: Warhammer II's The Prophet and The Warlock DLC is out now alongside the free Doomsayer update. Among the many tweaks and reworks in that patch is the under-empire mechanic, which I thoroughly enjoy, but which enables you to do some truly dastardly things when paired with Ikit Claw, one of the DLC's new Legendary Lords.

Such escapades gave the developers at Creative Assembly some of their favourite stories from making the DLC. One nasty new tactic is to unleash an upgradeable army of ratmen from beneath an enemy city, taking it by surprise - and battle designer Gary Deans managed to use this vanguard to carve out a new, verminous realm in the heart of the Empire.

"I was playing as Ikit Claw in Mortal Empires, so I was in Skavenblight, and I sent my Warlock Engineer north," Deans says. "I got to Nuln, established a war camp, and took what was a ragtag bunch of isolated Skaven and managed to carve out a small empire within that region. I felt like I was paratroopers dropped into enemy territory, because I had no support - you can't replenish, and can't recruit for a decent chunk of time after you've spawned this army. You really are on your own. But I managed to survive this insertion, against all the odds - I was taking settlements when outnumbered two-to-one, and stuff like that. It was one of those moments in the game that I'll never forget."

RELATED LINKS: Total War: Warhammer 2 review, The Prophet and the Warlock review, Best strategy games

from PCGamesN http://bit.ly/2UIZwn0

No comments