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First game from ex-Blizzard devs Bonfire Studios will be “PC focused,” for a “core audience”

First game from ex-Blizzard devs Bonfire Studios will be “PC focused,” for a “core audience”

It’s been quite a while since we heard anything from Bonfire Studios, the independent development house spearheaded by former World of Warcraft designer Rob Pardo. But just because they’ve been quiet for the past couple years doesn’t mean the studio hasn’t been busy. In a recent talk, Pardo says the studio’s first game is being designed for a PC “core” audience.

Pardo, who resigned from his position as chief creative officer at Blizzard in 2014, spoke with Morgan Webb at the recent GamesBeat Summit in Los Angeles, and provided some (extremely) broad details about the first game Bonfire Studios is working on. He said the studio is working with the Unity engine and using small teams, but stressed that they are not “completely focused” on mobile games.

He said Bonfire has focused on online multiplayer games, looking at both competitive and cooperative concepts but eventually settling on a game that has elements of both for its first title.

“It’s a PC game,” Pardo said. “It’s definitely much more for a ‘core’ audience; we’re not going to suddenly go out and make Candy Crush.”

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from PCGamesN http://bit.ly/2Y3wwna

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