Pagan Online injects Diablo with Warframe’s pace, but it’s not an RPG for everyone
Pagan Online comes at you fast. Click the start button and you’re immediately whisked away to a world that hums with colour and Slavic mythology. Straight after picking your hero you get a snippet of the story before learning how the game works through that character’s skill set in a tutorial. Within minutes you know what’s going on, what you have to do, and how to do it. Go go go.
Once you finish that first deed you’re taken away to a social hub called the Pantheon, where you then find out the gods are missing - it’s your job to find them. Before your feet truly touch the ground, though, you’re off again at a grander pace to start your adventure, learn more about the game, and snap up some loot.
The swiftness that Pagan Online’s opening unfolds at not only sets the tempo for the rest of the game but reflects everything that makes it worthwhile, and yet also slightly lacking in places. It’s a thrilling and easily accessible ARPG that wears its love of Diablo on its sleeve, but it leaves out some of the personality that makes each one of Blizzard’s characters stand out from one another.
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