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Ori and the Will of the Wisps review – deep in the woods

Ori and the Will of the Wisps review – deep in the woods

In Ori’s world, nature itself takes on a magical quality. This isn’t your average thicket: the Blind Forest glows supernaturally under the moonlight, and bristles as you walk through it as though you’re tickling its nerve endings with your scampering. Creatures within, neither this recognisable archetype nor that, chatter in philosophical platitudes. Instantly it feels like an inviting playground to inhabit.

That’s largely thanks to the sheer amount of production value Moon Studios pours into every inch of the world. Ghibli-grade string arrangements accompany your pitter patter through the ethereal landscapes, flora and fauna move in organic fashion, and moments of narrative emphasis burst in a flurry of light and wonderment. It’s a decent looking game, then.

It’s also a game with both breadth and depth of systems. It’s driven along by a soft-touch narrative, sure, but it rarely feels like the point of the endeavour. Instead, bolstering Ori’s platforming and combat abilities by harvesting spirit shards and spirit light, doubling back on previously impassable obstacles, and untangling the knots of the Blind Forest’s layout are the beating heart of the game.



from PCGamesN https://ift.tt/2TBBhFe

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