Rage 2 PC review: brainless blasting
I’ve eviscerated so many mutants into cascading showers of gibs I’ve almost forgotten what a fully-formed one looks like. In Rage 2, a gang of these monstrosities go from happily comparing grisly appendages - or whatever it is that mutants actually do in their spare time - to an eruption of crimson confetti in seconds, wiped out before their guns have even hit the floor. Gibs are here. Gibs are there. Chances are you’ve got some behind your ears by now, too. Gibs are everywhere. Rage 2 is utter gibberish.
Id Software and Avalanche Studios want you to revel in this indiscriminate massacre. Overdrive - an incandescent high that bathes your senses in a vivid, inflamed pink with a roar of unrelenting anger - is the climax at which you indulge a base desire for messy execution you never knew you had. In this boosted state, weapons spray quicker and reload instantly, power cooldowns all but disappear, and guns fire, well, actual fire. The more you maim and the quicker you kill, the longer you’ll be intoxicated by this heady concoction of nitrous for the bloodthirsty.
Eventually you’ll be thinking not one, but two, or even three steps ahead of whatever poor sod stands in the way of your voracious violence. Once one is annihilated in a geyser of viscera, you leap to the next in the blink of an eye, razing them in a hellish inferno with the snap of a finger. Your repertoire of irresistible tools for destruction combine to create symphonies of slaughter again and again and again. You’ll want bigger and gorier and more of it all. That’s until the high subsides and the comedown commences.
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